package com.groupname.dangerousdelves;

//-------------------------------------------------------------------------
/**
 *  This enumeration acts as an identifier to distinguish between walls, floors,
 *  monsters, and all the rest.
 *
 *  @author Chris Fieldman (Chrisf90)
 *  @version 2012.11.03
 */
public enum ActorType
{
    Floor,
    Wall,
    Door,
    Monster,
    NPC,
    Player
}
